Copyright 1999-2000 VA Linux Systems, Inc.LuaForge Project News
http://luaforge.net
LuaForge Project News HighlightsL-Bia Release 0.3.1 - moved to SourceForge
http://luaforge.net/forum/forum.php?forum_id=2351
First release on SorceForge (the project was abandoned in LuaForge). The files available include earlier versions, which have better feature set but many bugs (lots of them). The current version has been rewritten, but there is virtually no functionality.Lua Built-In program (L-Bia)Breno Ramalho LemesSat, 31 Jul 2010 2:43:28 GMTlua-subprocess 0.02 Released
http://luaforge.net/forum/forum.php?forum_id=2347
lua-subprocess now works on Windows! I have tested it with MinGW and should also work fine with other Windows development environments.subprocessx qSun, 25 Jul 2010 12:40:39 GMTAPI Changes From 0.1 to 0.2
http://luaforge.net/forum/forum.php?forum_id=2336
The api is now objective. See "test.lua".lsqliteNico HoffmannThu, 08 Jul 2010 3:59:54 GMTLuaDevIL 1.1 Released
http://luaforge.net/forum/forum.php?forum_id=2314
LuaDevIL is Lua 5.x compatible module providing imaging capabilities to Lua based on the DevIL library. The main change in this release is the Lua style of returning errors (nil, errmsg).
LuaDevILAlexander MarinovTue, 25 May 2010 2:40:53 GMTZuume 1.1.4 Released
http://luaforge.net/forum/forum.php?forum_id=2313
Updated file operations to return the last error message which resulted in an empty error message after a failure.
Eliminated the double "ERROR:" in file operation error messages.
Update the error reporting mechanism for file operations to report a warning instead of an error if the "/i" parameter is used.
Fixed the erronious inclusion of FS.ReplaceStringInTextFile in the FS.InsertLineIntoTextFile Function help file topic.
Fixed a misspelling in the FS.DeleteLineFromTextFile Function help file topic.
Fixed the RefreshIPAddress Function help topic to include parenthesis in the example.
Fixed the RefreshMachineName Function help topic to include parenthesis in the example.
Fixed a mispelling in the Zuume.Exe help file topic.
Modified the ThisIPAddress function (exposed in the API) to try to retrieve the IP address as follows:
1. Try to read from Winsock passing a null machine name (gethostname(NULL)).
2. Try to read from Winsock by retrieving the NetBIOS host name from Winsock then try to read IP address for that name from Winsock.
3. Iterate through the subkeys of HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\Interfaces until a non-blank,
non-zero IP address is found.
4. Otherwise return 127.0.0.1
Added a Z_IPAddressSource global to indicate the source of the IP address in the Z_IPAddress global.
Fixed the RefreshIPAddress and RefreshMachineName functions to actually work. They were erroneously looking for a single parameter.
Removed two GUI artifacts that were appearing before and after the machine name on Zuume.Exe.
Fixed an erroneous parameter in the FS.Zip help file topic.
Zuume Scripting EngineMark BolzWed, 19 May 2010 3:52:56 GMTLuaConio 1.0 Released
http://luaforge.net/forum/forum.php?forum_id=2303
LuaConio 1.0 is a wrapper for Turbo C conio, used to create text user interfaces.Lua ConioGabriele SecciMon, 12 Apr 2010 10:50:35 GMTLuaGRAPH 1.0.4 released
http://luaforge.net/forum/forum.php?forum_id=2299
LuaGRAPH is a binary module to create, manipulate, layout and render graphs using the Lua programming language. LuaGRAPH is based on the graph visualization software "graphviz" from AT&T.
LuaGRAPH 1.0.4 is an update to Graphviz version 2.26LuaGRAPHHerbert LeuwerFri, 02 Apr 2010 8:08:10 GMTLuaSNMP 1.0.6-1 Released
http://luaforge.net/forum/forum.php?forum_id=2298
LuaSNMP is a library for programming Simple Network Management Protocol (SNMP) client applications based on the NET-SNMP library. It provides access to MIB definitions and supports all primitives of SNMP version 1, 2c and 3.
Release 1.0.6-1 fixes problems with 64 bit counter values that have not been handled correctly up to now.LuaSNMPHerbert LeuwerFri, 02 Apr 2010 8:08:02 GMTLuaTwitter 0.9 Released
http://luaforge.net/forum/forum.php?forum_id=2294
Implemented almost all current methods of Twitter API.
Basic documentation (luadoc) is included in the package.
This is recommended version of the LuaTwitter module.LuaTwitterKamil KaprońSun, 28 Mar 2010 11:55:38 GMTLuaForge Changes
http://luaforge.net/forum/forum.php?forum_id=2266
Hi everybody,
Since we have setup luaForge.net back in 2004 it seems to have become an important resource for the Lua community. We currently have 1944 users, 477 projects and have received 56,7 million views over the years. Unfortunately, last year we have had serious problems with stability.
We have looked for ways to make our GForge installation more stable, but after many frustrating months I feel that now have neither the the resources nor the skills to keep LuaForge on GForge.
After discussing this issue with a number of people, including those on the luaforge-devel list, I decided to move LuaForge from GForge, splitting it into smaller services, freezing some, ending some, and passing a number of services to other people.
While this may result in a less complete site, the simplicity should help us keep it more stable and reliable than the current one.
LuaForge currently consists of a number of services, which jointly are a bit too much to manage for a small group:
www.luaforge.net - a GForge installation with projects/files/people/trackers
<project>.luaforge.net - hosting of static projectname files
cvs.luaforge.net - CVS server for the projects
lists.luaforge.net - Mailman based lists for the projects
The new version of the site will split those services and freeze or end some of them:
1) The catalog (www.luaforge.net) - A streamlined catalog of projects with links to other services or static files. Yuri Takhteyev has offered to set this up using Sputnik and to maintain it.
2) The archive (archive.luaforge.net) - A static archive of other parts of the site, including all the released files and project websites. Matthew Wild has offered to host and maintain it.
Several other services are still looking for candidates, in particular the mailing lists (currently using mailman and a Python front end) and CVS. If any of you want to assume any of them, please let me know. If no one appears by the time the conversion is done, the two services will be suspended and the corresponding archives offered on the static site.
We plan to proceed in such a way that no project data would be lost, so project owners do not need to rush to migrate right now, but can wait to see whether the reduced services would be sufficient for their needs.
I know this is not the perfect solution, but I do not want to risk any more damage to the current users. I apologize for all of you who were expecting more from the site, but I think this simplification will help the new maintainers provide more consistent service.
I'd like to thank once more all the help I got during these years. In particular from Paulo Fernando (the main support for GForge until 2008) and Alessandro Hecht, who alone restored the whole thing from the October 2009 crash. My thanks also to IMPA for the hosting and tech support during critical times and to TechWeb, Fábrica Digital, FINEP and CNPq for the fundings during different periods.
My sincere gratefulness goes to the patience of the site members who trusted their projects to be (in one way or another) on LuaForge and the users who have had to deal with the interruptions along the way.
I has been a great way to learn about systems, projects and people (including myself). Thanks indeed! :o)
Sincerely,
AndréLuaForge SupportAndre Carregal Fri, 19 Mar 2010 7:15:52 GMT